Command

A phase of a player's turn during the Combat phase in which a player can command his Monsters to attack or use skills. Also a type of card that can be played during that phase phase.

Attack, Defense, and Skill cards are used in the Command phase. After such a card is played, it goes to the Discard pile unless a rule on the card or some other card says otherwise.

NOTE: Command cards and effects cannot be used in the Setup phase.