Trait

An intangible or behavioral attribute of an anthrope or monster.

Use of Traits in the Card System

A Trait card can be attached to a Monster card only when a Monster card comes into the Battlefield. If a game has a Setup phase in which Monsters can come onto the Battlefield, a Trait card can be attached to a Monster card at any time during the Setup Phase. Otherwise, a Trait card can be attached to a Monster card only when the Monster card comes onto the Battlefield from the hand, Library or Discard.

Once a Trait card is attached to another card, it is considered to be part of the card. As long as the Monster card is on the Battlefield, the Trait card remains attached to it. If the Monster card is removed from the Battlefield, all Trait cards attached to it go to the Discard pile.

If a Trait card has an effect that can be applied “once per turn,” it can be applied during the Resolution Phase of any players’ turn.

Examples of Trait Cards

Biting What sharp teeth you have. Bite Does 3×Speed ❤. Biting TRAIT 3 COST Image by Merry Shuporna Biswas © Monsters Masters & Mobsters LLC 2025-10-14 A-T-01 Sparking You may discard any number of Electricity (A-003) from this Monster. For each Electricity discarded, the attacking or defending Monster takes 1d4 ❤. Sparking TRAIT 2 COST Image by Nilanjan Animesh © Monsters Masters & Mobsters LLC 2025-10-14 A-T-02 Berserk You won't like him when he's angry. Increase Speed by 1 for each 4 ❤ taken. Berserk TRAIT +? SPEED 3 COST Image by Nilanjan Animesh © Monsters Masters & Mobsters LLC 2025-10-14 A-T-03 Large Brain Size +1. Attack base damage +1. Large Brain TRAIT +1 SIZE 2 COST Icon by Lorc on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-04 Evasiveness Dodge prevents +Boost ❤. Evasiveness TRAIT 3 COST Image by Delapouite on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-05 Alertness +2 ❤ to all Attacks and Defenses. Alertness TRAIT 3 COST Image by Nilanjan Animesh © Monsters Masters & Mobsters LLC 2025-10-14 A-T-06 Cunning Choose a Library. Look at the top 4 cards of that Library without rearranging them. Then you may shuffle that Library. Cunning TRAIT 2 COST Image by Merry Shuporna Biswas © Monsters Masters & Mobsters LLC 2025-10-14 A-T-07 Natural Healing When I get that feeling I want natural healing… If this Monster is not Knocked Out, you may restore 2 ❤ to it. Natural Healing TRAIT 3 COST Icon by Lorc and sbed on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-08 Oozing Effluvia Dodge prevents Size damage instead of Speed. Oozing Effluvia TRAIT 3 COST Icon by Lorc from Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-09 Ramming When this Monster uses Pounce or Physical Attack on a Monster with lower size, if the defending Monster takes any damage, roll 1d6. If ⚃⚄⚅, it cannot attack on its next turn. If ⚅, also discard one Trait card from the defending Monster. Ramming TRAIT PHYSICAL 3 COST Image by Nilanjan Animesh © Monsters Masters & Mobsters LLC 2025-10-14 A-T-10 Dual Cranial Horns Horn Attack Does 2×Speed ❤. Dual Cranial Horns TRAIT PHYSICAL +1 SIZE 3 COST Image by Nilanjan Animesh © Monsters Masters & Mobsters LLC 2025-10-14 A-T-11 Tackling When this Monster uses Pounce or a Physical attack, the attack does an additional Speed damage to the defending Monster. After that damage is resolved, this Monster takes Speed damage. Tackling TRAIT PHYSICAL 3 COST Icon by M. Oki Orlando via The Noun Project © Monsters Masters & Mobsters LLC 2025-10-14 A-T-12 Absorb Water If hit by an Attack that results in the attacker discarding Water (A-001), attach those cards to this Monster. When those cards are discarded, they go to the Discard of the player who owns them. Absorb Water TRAIT 2 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-13 Benevolence Damage done to defender: -Boost Damage prevented: +Boost Benevolence TRAIT 2 COST Icon by vecon from the Noun Project © Monsters Masters & Mobsters LLC 2025-10-14 A-T-14 Biolure When not your turn, roll 1d6 for each Monster on the Battlefield until you get ⚄ or ⚅. The selected Monster cannot attack any other Monster on this turn. Biolure TRAIT LURE 3 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-15 Quick Feet Speed +1. Quick Feet TRAIT 1 COST Icon by Lorc from Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-16 Brutality Multiply damage done by Attacks by Boost. Brutality TRAIT 4 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-17 Deception If this Monster uses a Defense, add 4 to any roll. (For example, 1d6 becomes 1d10.) Deception TRAIT 3 COST Icon by Rafiico Creative from Noun Project © Monsters Masters & Mobsters LLC 2025-10-14 A-T-18 Slow Start During the first round of turns, this Monster's Speed is halved and Attacks do half as much damage. During subsequent turns, Speed +Boost and Attacks do +Boost damage. Slow Start TRAIT 3 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-19 Stickiness Attempt to remove an Item from this Monster succeeds only if 1d6 exceeds Boost. Stickiness TRAIT 3 COST Icon by Delapouite from Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-20 Keen Eye Prevents other monsters from lowering accuracy. Ignore any Defense or effect that would reduce or prevent the damage done by this Monster. Keen Eye TRAIT 3 COST Icon by Lorc on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-21 Firebreath Halitosis (A-110) is the least of your problems. When this Monster attacks or defends & has 1+ Fire (A-002) attached & is not already consuming Fire, the defending/attacking Monster takes 1d6-1 ❤. If the defending/attacking Monster takes any damage, discard 1 Fire from this Monster. Firebreath TRAIT 3 COST Image by Merry Shuporna Biswas © Monsters Masters & Mobsters LLC 2025-10-14 A-T-22 Grotesque Mouth Bite Does 3×Speed ❤. Grotesque Mouth TRAIT +1 SIZE 3 COST Adobe Stock #2910609 © Monsters Masters & Mobsters LLC 2025-10-14 A-T-23 Water Pulse When resolving, discard 1d6 Water (A-001) from this Monster. The defending/attacking Monster takes Boost ❤ for each Water actually discarded. Water Pulse TRAIT 3 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-24 Focus When attacked, reduce damage done by Boost ❤. Focus TRAIT 2 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-25 Fortitude When using a Defense prevent additional Boost ❤. Fortitude TRAIT 2 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-26 Frenzy If this Monster does any damage while it is Confused (even to itself), it does +Boost ❤. Frenzy TRAIT 3 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-27 Malevolence Damage done to defender: +Boost Damage prevented: -Boost Malevolence TRAIT 2 COST Icon by vecon from the Noun Project © Monsters Masters & Mobsters LLC 2025-10-14 A-T-28 Stealth When attacking, roll 1d6. If 6, do not apply declared Defense. Can be improved with Power Up. Stealth TRAIT 4 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-29 Gelatinous Flesh Gelatinous Flesh TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-30 INCOMPLETE Steammaker Requires Aquos. If hit by a fire attack or skill, the damage that would be done by the fire attack or skill (and only that damage) is taken by the attacking Monster instead. Steammaker TRAIT 3 COST © Monsters Masters & Mobsters LLC 2025-10-14 A-T-31 INCOMPLETE Armor Defense +5. Armor TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-32 INCOMPLETE Hot Blood Hot Blood TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-33 INCOMPLETE Grounded Electricity skills have no effect on this Monster. Grounded TRAIT Icon by Azza Rizqi in the Noun Project © Monsters Masters & Mobsters LLC 2025-10-14 A-T-34 INCOMPLETE Ankle Biter Ankle Biter TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-35 INCOMPLETE Antennae Antennae TRAIT +1 SIZE 1 COST Icon by Lorc on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-36 INCOMPLETE Arcana Intelligence Arcana Intelligence TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-37 INCOMPLETE Asexuality Male and Female effects on other Monsters have no effect on this Monster. Asexuality TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-38 INCOMPLETE Barkskin Barkskin TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-39 INCOMPLETE Zen Zen TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-40 INCOMPLETE Early Bird Early Bird TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-41 INCOMPLETE Night Owl Night Owl TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-42 INCOMPLETE Rubberism Rubberism TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-43 INCOMPLETE Blade Arms Blade Arms TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-44 INCOMPLETE Charisma If this Monster attacks and the targeted Monster uses a Defense, reduce the damage prevented by 1d6. Charisma TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-45 INCOMPLETE Fetor Someone please give that monster a bath. Fetor Strength: 1d6 (rolled at attach; can be increased by Power Up) Reduce damage done by any Monsters' Attacks by Fetor Strength. Reduce damage prevented by any Monsters' Defenses by Fetor Strength. Fetor TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-46 INCOMPLETE Fragrance Thank you for bathing your monster. Fragrance Strength: 1d6 (rolled at attach; can be increased by Power Up) Reduce damage done by any Monsters' Attacks by Fragrance Strength. Reduce damage prevented by any Monsters' Defenses by Fragrance Strength. Fragrance TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-47 INCOMPLETE Intimidating Form Prevents Size ❤. Intimidating Form TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-48 INCOMPLETE Therapeudic Dander Remove 1 ❤ from each Monster in play (both yours and your opponents'). Therapeudic Dander TRAIT © Monsters Masters & Mobsters LLC 2025-10-14 A-T-49 INCOMPLETE Leapfrogging Dodge prevents all Ground damage. Leapfrogging TRAIT Image by Delapouite on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-50 Cybernetic Eyes Cybernetic Eyes TRAIT +2 SPEED Image by Delapouite on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-51 Night Vision Night Vision TRAIT Image by Delapouite on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-52 INCOMPLETE Eyes on Stalks Eyes on Stalks TRAIT +2 SPEED Icon by Lorc on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-53 Trained while Blindfolded Trained while Blindfolded TRAIT +3 SPEED Image by Delapouite on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-54 Hammerhead Gives the Headbutt attack. Hammerhead TRAIT +1 SIZE © Monsters Masters & Mobsters LLC 2025-10-14 A-T-55 INCOMPLETE Agility Speed +1d6 (rolled when attached to the Monster). Agility TRAIT PHYSICAL Image by DarkZaitzev on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-56 Belches Loudly On encounter, pings any present Security System. All Characters present take 1 ❤ damage. Belches Loudly TRAIT +1 SIZE 3 COST Icon by Lorc on Game-Icons.net © Monsters Masters & Mobsters LLC 2025-10-14 A-T-57